BookMat1_v
==========
  Textures:
    - Book

  Ambient Colors:
    - 128, 128, 128, 128

  Material Colors:
    - 247, 247, 247, 255
    - 247, 247, 247, 255

  Steps:
    1: RGB = ((tex #1 RGB) * (vertex RGB))
         A = ((tex #1 A) * (vertex A))



BookMat_v
=========
  Textures:
    - Book

  Ambient Colors:
    - 128, 128, 128, 128

  Material Colors:
    - 247, 247, 247, 255
    - 247, 247, 247, 255

  Steps:
    1: RGB = ((tex #1 RGB) * (vertex RGB))
         A = ((tex #1 A) * (vertex A))
